News

Mantente siempre actualizado.

UPDATE 08.07.2020

Changes
- Sped up generation of characters (players and npcs)
- Corrected "Fire Spirits" description to describe how it is working currently

Bugfixes
- Fixed an edge case that caused dying by damage reflect during a skill to get the character stuck in a "limbo" state between dead and alive
- Fixed warriors "Chain Helmet" sparkling on all upgrade levels
- Fixed "Fire Spirits" skill on female half demons not attacking
- Fixed potential (visually) clipping into hills with high speeds
- Fixed a glitched house in jerro

UPDATE 01.07.2020

New Features
- Added footstep sounds to all monsters
- Added missing ambient sounds to some maps

Changes
- Player shops can't be opened in the arena
- The tailor in jerro city now lives in a house again, after he was so rudely left without one a few updates ago (sorry!)

Balance updates
- The brown horse mount (and all other brown horse variants) now have the same base move speed as all other mounts
- Reduced Zagans dungeon cooldown (should be able to start again right away in most cases now)

Bugfixes
- Fixed language update not syncing with the server until a restart
- Fixed some monster idle sounds
- Fixed some sound issues with flying monsters
- Fixed wrong footsteps for some floors
- Fixed a few monster spawns in deadland
- Fixed stash not closing if you walked away from the storekeeper
- Fixed not being able to re-enter zagans dungeon within the first few minutes after starting

UPDATE 24.06.2020

New Features
- Sounds are now limited to playing only a few of the same type - this should make fighting a horde of monsters more bearable on your ears
- Rifts now have sounds
- Ranged attacks (bow/wand) now also auto-select a target pointed at by the mouse cursor

Balance updates
- Rebalanced the half demons manashield skill, the skill now scales how much mp it costs to absorb damage instead of how much damage is absorbed

UPDATE 18.06.2020

New Features
- New and improved skill sounds
- There's now a "Send Message" button in the friends menu to open a whisper
- Player shops now display a ghosted preview when not open
- The player shop ui now tells you on what map your shop is placed
- Added sounds to monster taunts

Changes
- Improved player camera behaviour
- It's now easier to set small values in the sensitivity sliders
- Valuable items (equipment from +7 and up) will now require an extra confirmation to sell
- Added an early access warning whenever you start the game

Bugfixes
- Fixed some minor issues with some monster sounds
- Fixed hydra projectiles
- Fixed opening player shops from another map than it's placed not spawning the shop
- Fixed a crash when trying to auto-attack with daggers on a horse
- Fixed goblin having a floating rock above their weapon

UPDATE 10.06.2020

New Features
- Added sounds to all monsters
- Added a few ui sounds for skill/status upgrading

Changes
- Polished the character selection scene a bit, its now extra shiny
- Minor server performance improvments
- Small improvements to the caratas starting town

Bugfixes
- Fixed snake, bat, hellrot and phoenix hits/projectiles
- Fixed orcs with missing weapons
- Fixed ghoul animation issues
- Fixed evil watcher idling too much
- Fixed a bunch of minor ui/mob bugs

HOTFIX 04.06.2020

Changes
- Improved click handling during attacking, it will now just make the character face where you clicked instead of interrupting the attack

Bugfixes
- Fixed a desync most commonly seen while attacking on assassins with daggers
- Fixed attacking not resuming on its own after a stun wears off

UPDATE 03.06.2020

New Features
- Added a lot of sounds and sound effects

Changes
- Clicking on a target while manually attacking doesn't interrupt attacking anymore, it just changes the target
- You can now attack and pick up items while dragging items around

Balance updates
- Increased overall gold drop slightly

Bugfixes
- Fixed some visual glitching with bow/wand attacks when watching other players attack
- Fixed bow/wand projectiles disappearing while still in flight when the target died
- Fixed an edge case in the player collision detection that caused "invisible walls" on some maps (especially noticable in the citys)
- Fixed a bug in the knockback collision detection that caused targets to get stuck on walls as opposed to slide off them
- Fixed a potential desync while attacking with bows or wands
- Fixed a potential desync while using skills with high latency
- Fixed getting stunned while mounted causing the animation to get stuck sometimes

UPDATE 27.05.2020

New Features
- New & improved dagger animations for the assassin
- Improved input handling, skills now interrupt automatic attacking for example
- Skills now auto-target an enemy pointed at by the mouse if no target is selected
- Map now contains area names on some maps (more to be added in a future update)
- Added an indicator to the hud that shows when you're in a "safe zone" where no combat is allowed

Changes
- Miscellanious small map improvements on jerro/caratas and jerro/caratas city

Balance updates
- Gold bonus now influences the amount of gold per gold pile instead of the chance for a gold pile to drop

Bugfixes
- Fixed an edge case that caused some skills to cause any actions right after to desync with the server (e.g. Wizards Impact, half demons Demon Smash)

UPDATE 19.05.2020

Changes
- Restricted player shop opening in some places (especially near npcs)
- When day&night cycle is disabled in the settings, the time will still move from 9am-5pm

Bugfixes
- Fixed missing volcrete on desert map
- Fixed drag&drop buying from npc shops sometimes not showing the item correctly
- Fixed cursor lock not releasing correctly in some circumstances, causing the cursor to stay invisible

UPDATE 13.05.2020

New Features
- A new cave has opened up in the deadlands, what ancient mysteries could it hold? (Added new dungeon accessible from deadland)
- The cities now have more space to hang out
- A new shared arena map is now accessible by talking to Ninka in the city

Changes
- Improved pyramid performance
- Added some missing info to the skill tooltips
- Improved Jerro maps
- Empire change now teleports you to your new empires city

Balance updates
- Lizard mount movement speed was reduced to the intended 5%

Bugfixes
- Fixed players sometimes teleporting around when being hit in pvp
- Fixed hp/mp not always saving when leaving the game or teleporting to another map
- Fixed an edge case that caused the pvp mode "guild" to not trigger free mode when dealing damage to friendly players
- Fixed some animal furs not being affected by fog