News & Updates
Mantente siempre actualizado.
UPDATE 29.04.2020
Update
New Features
- All armor pieces sparkle now from +7 onwards
Changes
- Reorganized and improved Caratas & Jerro City
- Updated ice land minimap
- Improved Caratas Wasteland map & navigation
- Improved Jerro map & navigation
- Incoming whispers now start minimized
Bugfixes
- Fixed an issue with skills desyncing and not dealing any damage when used after each other
- Fixed reflected damage causing pvp free/karma loss if player damaged/killed themselves
- Fixed trade window not accepting items via click based item dragging (dragging via holding worked fine)
UPDATE 22.04.2020
Update
New Features
- Upon respawn you are now invisible and invincible for a short time
- Camera now follows your characters rotation when auto-walking (this is configurable in the gameplay settings to off/only autowalk/always)
- Added a whisper button to player shops so you can talk to the owner directly
Changes
- The auto-walk path is now more visible
- Miscellaneous map improvements to caratas city, deadland, desert and ice land
Balance updates
- Weapon-specific defense is now slightly more effective against magic type damage (it is still quite ineffective)
- High level jewellery now has a reasonable sell value
Bugfixes
- Fixed equipment slots not clearing properly
- Fixed another overlap issue in the target ui
- Fixed excessive lense flares of some building lights
- Fixed popups still being confirmed even when writing to chat
- Fixed only being able to buy an item from player shops if you have one more gold than required
- Fixed an edge case that made player shops not spawn
UPDATE 15.04.2020
Update
Changes
- Easter egg drop was disabled, you've got another week to deliver existing eggs to Wakai
- Control Sensitivity can be increased further
- Some minor memory improvements
- Improved target bar
- Improved ice land map collisions
- In Zagan's Dungeon, the real key is now guaranteed to drop every time
Balance updates
- Increased natural magic defense of players
Bugfixes
- Fixed a desync in the attack netcode, this should fix the "gliding" when attacking
- Fixed missing inventory slots after loading in
- Fixed weapon not reappearing after using an emotion
- Fixed a typo in the level 49 and 56 boots on +8/+9 stats
- Fixed "boss" hp bar overlaying players target buttons
- Fixed a crash when following a target and the target goes out of range
UPDATE 03.05.2023
Update
Hey everyone!
This month has been a bit busy for the team with vacations and other distractions taking a lot of time, so this months update is.. tiny.
Sorry about that, more interesting things are in the works!
Balance updates
- Tweaked material drop chances slightly
- Added rotten ghoul essence as an upgrade material to the new level 30 weapons
- Reduced the amount of gem dust/shards/fragments needed for crafting the next higher tier of gem
- Reduced monster summons from rifts level 45 and 50 (which where increased too much last update)
- Added a few monster summons to rifts level 40, 60 and 65
UPDATE 05.04.2023
Update
New Features
- Added legendary level 30 weapons which posses innate enchantments
- Replaced Rondor's/Vondor's crypt with a new instanced dungeon available from level 10
- Added animal bosses on Nibor/Jurdana
- Weapon upgrading materials were completely overhauled to require less materials and materials in the level range of the weapon. We also reduced the amount of existing materials accordingly (and drop rates were of course also adjusted). Let us know what you think!
- Added a variety of new materials
Changes
- Quick-move hotkey is only shown in item tooltips when there is a window open to quick move to
- Slightly lowered grass height on Jurdana
- Removed some hard to walk on rock piles on Nibor
- Tweaked monster/player lighting brightness in the pyramid
- We're temporarily allowing players from other empires to go to the starter map (Nibor/Jurdana)
Balance updates
- Reduced required experience to read skill books by half
- The Half Demons Blade of Darkness buff is now removed when switching weapons
- Increased movement speed of some of the scorpion and beetle monsters in the desert slightly
- Experience loss from dying to a monster now only happens when respawning where you died
- Players will now automatically "respawn in town" if they lay on the floor dead for over a minute
- New players start with more health potions
- Added several groups of bears and lions on Nibor/Jurdana
- Adjusted levels of monsters in Caratas Wasteland/Jerro Highlands, Deadland (+ Cave), Desert and Frozen Land
- A corrupted soul fragment can now rarely be obtained from Glacius as well
- Added two more Werespider spawns
- Removed big monster taunts from shops, but added it as a drop to some elites and bosses
- Adjusted gold drops for some monsters that were unusually high
- Rebalanced Dark Elf Gladiator/Spearman/Sharpshooter and Lizardman
- Monsters in the pyramid are now aggressive and will attack on their own
- Added ranged monsters to the pyramid
- Adjusted gold/exp rewards from pyramid monsters
- Improved some rift placements
Bugfixes
- Fixed an issue where some players got stuck at 99% loading with the udp network backend selected (this was hotfixed on the 31st)
UPDATE 01.03.2023
Update
New Features
- Added Level 5 and 15 rifts to Nibor and Jurdana
- Added Nightmare boss to the Deadland
- Added Glacius Boss to the Frozen Land
Changes
- Quick move and item split key bindings are now shown in item tooltips and the shop ui
- Reworked the monster spawning on the 2nd half of Deadland
- Moved the Frozen Land Portal
Balance updates
- Reduced maximum minimap zoom-out slightly
- Rebalanced all "badass" monsters (Dark Elf Gladiator/Spearman/Sharpshooter, Dark Lizardman, Volcrate Champion, Frost Golem)
- Tweaked Dark Lizardman spawn
- Added some more monster spawns to Jerro Highlands/Caratas Wasteland to make leveling there more attractive
- Tweaked and added rift spawns on all maps (that previously had rift spawns)
Bugfixes
- Fixed an edge case during reenchanting that could lead to enchantments not being deleted correctly before adding new ones
- Fixed a floating railing on Jurdana
- Fixed Jurdana city region being slightly too small leading to the wilderness title to appear in some corners
- Fixed hp/mp potion regeneration not clearing in the ui when dying
- Fixed tailor window now closing when walking away from the npc
- Fixed half demon attacks playing multiple sounds in some cases
UPDATE 04.01.2023
Update
New Features
- Added enchanting catalyst system (with the reenchant scroll being the first catalyst introduced)
- Added refine catalyst system (with the gods blessing of chances being the first catalyst introduced)
- Added a button to open the wiki to the "ESC"-menu
- Supporter choice now includes instant gold pick up
- Added Mnemonic Potion to increase the chance for skill book reading to succeed, available as a reward from Zagan and in the itemshop
- Added Focused Learning Book which allows you to read skill books even if you are exhausted and normally had to wait, available as a reward from Zagan and in the itemshop
- Added reenchant scrolls which allow you to reenchant items for no cost aside from the scroll itself, available as a reward from Zagan and in the itemshop
- Added Orb of Health, Orb of Mana and Orb of Restoration which instantly heal your hp, mp and both respectively, they are available as a drop from high level bosses and in the itemshop
- Potion of Fighting and Super Speed Potion are now available in the itemshop
Changes
- Portals are slightly larger
- Skill books are now crafted from fragments of knowledge at the librarian instead of dropped by rifts directly
- Status Subtract Tincture is now dropped rarely by most bosses
- Increased itemshop coin bonus for purchasing larger amounts at once
Balance updates
- Reflection now only works against hit damage
- Mounting or dismounting does not remove spawn protection anymore
- Reduced random boss and elite monster size variation from +-20% to +-5%
- Skill projectiles now speed up gradually instead of staying at the same speed
Bugfixes
- Fixed the "Demonic Chains" skill effects not rendering with ambient occlusion enabled
- Fixed skill swap potion not transferring skill exp
ACTUALIZACIÓN 05.10.2022
Update
Nuevas características
- Algo espeluznante está por venir
- El nivel de zoom del minimapa se guarda ahora y se establecerá en los reinicios
- La información sobre los objetos ahora muestra si un objeto es un material utilizado para mejorar el equipo, encantar, fabricar o una combinación de estos.
Cambios
- Ligera mejora del rendimiento general debido a las actualizaciones de software/herramientas.
- El sonido de garabato al actualizarse una misión ahora sólo se reproduce para las misiones rastreadas.
- Pequeña limpieza en la parte de la ubicación de la tienda de la interfaz de gestión de la tienda del jugador
- El botón de cantidad máxima de la interfaz de artesanía ahora ignora los materiales que tienen la posibilidad de no ser utilizados.
- Las recetas de fabricación de gemas ahora se clasifican por la calidad de la gema.
- Se ha modificado el saludo de Amemori para que sea menos confuso.
- Se ha aumentado ligeramente el tiempo de espera antes de desconectarse con un mensaje de "personaje ya se encuentra conectado".
- La bonificación por caída de karma se incluye ahora en el cálculo de las estadísticas normales en lugar de aplicarse internamente.
- La estadística de la bonificación de experiencia ahora también empieza en 0, como las demás estadísticas de bonificación.
Mejoras de Balance
- Los siguientes monstruos en el Desierto de Caratas y las Tierras Altas de Jerro ya no son agresivos: Centauro, Centauro Mayor, Jefe Centauro, Arquero Elfo Oscuro, Elfo Negro Arquero, Serpiente Grande.
- La distribución del botín en los monstruos ahora se restablece cuando el monstruo se cura por completo (el botín se distribuye proporcionalmente a la cantidad de daño que hizo el jugador una vez que el monstruo muere)
- Los monstruos y las grietas con largos intervalos de aparición no aparecen directamente cuando se inicia el servidor.
Corrección de errores
- Se han corregido varias traducciones que faltaban en la interfaz de usuario de comercio y otras interfaces de usuario.
- Se ha corregido la información sobre el nombre de la grieta que es demasiado oscura y difícil de leer en el minimapa.
- Se ha corregido que algunas formas de caducidad de objetos no se muestran correctamente una vez que el objeto ha caducado.
- Se ha corregido una desincronización del código de red que provocaba que las acciones (por ejemplo, las habilidades y los ataques) comenzaran demasiado pronto.
- Se ha corregido la posibilidad de seguir a jugadores amistosos invisibles.
- Se ha corregido el poder montar tu montura en la tienda de grebas de la Ciudad de Nodrog.
- Se ha corregido que los mapas que tienen sus minimapas desactivados restablezcan el nivel de zoom del minimapa.
- Se ha corregido el desplazamiento de la recompensa de oro hacia la derecha en la pantalla de finalización de la misión.
- Se han corregido algunas rocas flotantes en la Tierra de Hielo.
- Se ha corregido que los susurros/chat no se desplacen hasta el final para los nuevos mensajes en algunos casos.
ACTUALIZACIÓN 06.04.2022
Update
Hola a todos,
Este mes hemos estado trabajando en algunas modificaciones internas, así que no hay mucho que mostrar todavía. Notarán que hay una nueva sección de ajustes de apoyo en la ventana de la cuenta, habrá más sobre eso el próximo mes.
Además del evento del mes de ramadán, también tenemos un evento de pascua en breve, así que estén atentos.
Nuevas características
- La gestión básica de la cuenta está ahora integrada en la selección de personajes
- Ahora puedes utilizar la "pestaña" para seleccionar el siguiente elemento interactivo de la interfaz de usuario dentro de la misma ventana
Cambios
- La información sobre la EXP % ahora muestra un decimal adicional
- Se han ajustado las partículas de nieve ligera para que sean menos molestas en niveles de zoom altos
Balances
- Los miembros del gremio con contratos expirados son expulsados automáticamente después de 14 días en lugar de 2 días
Corrección de errores
- Se han corregido los efectos de sonido apilados que se reproducen durante la carga del mapa
- Se han corregido algunos casos en los que no se podían cerrar las ventanas emergentes