News & Updates

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UPDATE 27.07.2020

UPDATE 27.07.2020

Update
29.07.2020 11:01 il y a 5 ans
Just a small update this week while we're busy working on the HD character models which we're hoping to release next week. Also a reminder for people who have not looked at Tsukamotos (the shady character lurking outside the city walls) deal yet: It's probably not going to last too much longer as the city guard catch wind of his offerings. New Features - Player shops now show the price per item if the stack has multiple items Changes - Canceling guild missions requires an extra confirmation now to prevent accidental cancellations Bugfixes - Fixes monster highlights not being cleared correctly - Fixes item counts in the trade window not resetting correctly
UPDATE 17.07.2020

UPDATE 17.07.2020

Update
17.07.2020 16:10 il y a 5 ans
New Features - Guilds! Guild Skills! Guild Missions! - Select to show or hide your helmet in the inventory! Bugfixes - Fixed not selecting target when clicking on one sometimes - Fixed a bad house placement on caratas - Fixed T-posing when (dis)mouting
UPDATE 08.07.2020

UPDATE 08.07.2020

Update
08.07.2020 11:01 il y a 5 ans
Changes - Sped up generation of characters (players and npcs) - Corrected "Fire Spirits" description to describe how it is working currently Bugfixes - Fixed an edge case that caused dying by damage reflect during a skill to get the character stuck in a "limbo" state between dead and alive - Fixed warriors "Chain Helmet" sparkling on all upgrade levels - Fixed "Fire Spirits" skill on female half demons not attacking - Fixed potential (visually) clipping into hills with high speeds - Fixed a glitched house in jerro
UPDATE 01.07.2020

UPDATE 01.07.2020

Update
01.07.2020 12:05 il y a 5 ans
New Features - Added footstep sounds to all monsters - Added missing ambient sounds to some maps Changes - Player shops can't be opened in the arena - The tailor in jerro city now lives in a house again, after he was so rudely left without one a few updates ago (sorry!) Balance updates - The brown horse mount (and all other brown horse variants) now have the same base move speed as all other mounts - Reduced Zagans dungeon cooldown (should be able to start again right away in most cases now) Bugfixes - Fixed language update not syncing with the server until a restart - Fixed some monster idle sounds - Fixed some sound issues with flying monsters - Fixed wrong footsteps for some floors - Fixed a few monster spawns in deadland - Fixed stash not closing if you walked away from the storekeeper - Fixed not being able to re-enter zagans dungeon within the first few minutes after starting
UPDATE 24.06.2020

UPDATE 24.06.2020

Update
24.06.2020 11:04 il y a 5 ans
New Features - Sounds are now limited to playing only a few of the same type - this should make fighting a horde of monsters more bearable on your ears - Rifts now have sounds - Ranged attacks (bow/wand) now also auto-select a target pointed at by the mouse cursor Balance updates - Rebalanced the half demons manashield skill, the skill now scales how much mp it costs to absorb damage instead of how much damage is absorbed
HOTFIX 04.06.2020

HOTFIX 04.06.2020

Update
04.06.2020 08:00 il y a 5 ans
Changes - Improved click handling during attacking, it will now just make the character face where you clicked instead of interrupting the attack Bugfixes - Fixed a desync most commonly seen while attacking on assassins with daggers - Fixed attacking not resuming on its own after a stun wears off
UPDATE 13.05.2020

UPDATE 13.05.2020

Update
13.05.2020 11:00 il y a 5 ans
New Features - A new cave has opened up in the deadlands, what ancient mysteries could it hold? (Added new dungeon accessible from deadland) - The cities now have more space to hang out - A new shared arena map is now accessible by talking to Ninka in the city Changes - Improved pyramid performance - Added some missing info to the skill tooltips - Improved Jerro maps - Empire change now teleports you to your new empires city Balance updates - Lizard mount movement speed was reduced to the intended 5% Bugfixes - Fixed players sometimes teleporting around when being hit in pvp - Fixed hp/mp not always saving when leaving the game or teleporting to another map - Fixed an edge case that caused the pvp mode "guild" to not trigger free mode when dealing damage to friendly players - Fixed some animal furs not being affected by fog
UPDATE 06.05.2020

UPDATE 06.05.2020

Update
06.05.2020 10:02 il y a 5 ans
New Features - Added new "Red Lizard" mount - Added new "Demonic Minion" pet Changes - Improved startup performance - Stats are now formatted with more detail in the character info window - Improved Jerro map collision - Added a loading spinner to the character selection load - Moved Jerro spawn point for new characters to the town gates Bugfixes - Fixed a bug that caused some player characters not to build correctly (naked/no animation) - Fixed some edge cases in the item equipment code that lead to stats not being added/removed properly - Fixed players sometimes not sitting on their horse correctly
UPDATE 29.04.2020

UPDATE 29.04.2020

Update
29.04.2020 14:00 il y a 5 ans
New Features - All armor pieces sparkle now from +7 onwards Changes - Reorganized and improved Caratas & Jerro City - Updated ice land minimap - Improved Caratas Wasteland map & navigation - Improved Jerro map & navigation - Incoming whispers now start minimized Bugfixes - Fixed an issue with skills desyncing and not dealing any damage when used after each other - Fixed reflected damage causing pvp free/karma loss if player damaged/killed themselves - Fixed trade window not accepting items via click based item dragging (dragging via holding worked fine)
UPDATE 22.04.2020

UPDATE 22.04.2020

Update
22.04.2020 12:00 il y a 5 ans
New Features - Upon respawn you are now invisible and invincible for a short time - Camera now follows your characters rotation when auto-walking (this is configurable in the gameplay settings to off/only autowalk/always) - Added a whisper button to player shops so you can talk to the owner directly Changes - The auto-walk path is now more visible - Miscellaneous map improvements to caratas city, deadland, desert and ice land Balance updates - Weapon-specific defense is now slightly more effective against magic type damage (it is still quite ineffective) - High level jewellery now has a reasonable sell value Bugfixes - Fixed equipment slots not clearing properly - Fixed another overlap issue in the target ui - Fixed excessive lense flares of some building lights - Fixed popups still being confirmed even when writing to chat - Fixed only being able to buy an item from player shops if you have one more gold than required - Fixed an edge case that made player shops not spawn