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UPDATE 15.04.2020

UPDATE 15.04.2020

Update
15.04.2020 12:00 il y a 5 ans
Changes - Easter egg drop was disabled, you've got another week to deliver existing eggs to Wakai - Control Sensitivity can be increased further - Some minor memory improvements - Improved target bar - Improved ice land map collisions - In Zagan's Dungeon, the real key is now guaranteed to drop every time Balance updates - Increased natural magic defense of players Bugfixes - Fixed a desync in the attack netcode, this should fix the "gliding" when attacking - Fixed missing inventory slots after loading in - Fixed weapon not reappearing after using an emotion - Fixed a typo in the level 49 and 56 boots on +8/+9 stats - Fixed "boss" hp bar overlaying players target buttons - Fixed a crash when following a target and the target goes out of range

UPDATE 03.05.2023

Update
03.05.2023 17:05 il y a 2 ans
Hey everyone! This month has been a bit busy for the team with vacations and other distractions taking a lot of time, so this months update is.. tiny. Sorry about that, more interesting things are in the works! Balance updates - Tweaked material drop chances slightly - Added rotten ghoul essence as an upgrade material to the new level 30 weapons - Reduced the amount of gem dust/shards/fragments needed for crafting the next higher tier of gem - Reduced monster summons from rifts level 45 and 50 (which where increased too much last update) - Added a few monster summons to rifts level 40, 60 and 65

UPDATE 05.04.2023

Update
05.04.2023 14:13 il y a 2 ans
New Features - Added legendary level 30 weapons which posses innate enchantments - Replaced Rondor's/Vondor's crypt with a new instanced dungeon available from level 10 - Added animal bosses on Nibor/Jurdana - Weapon upgrading materials were completely overhauled to require less materials and materials in the level range of the weapon. We also reduced the amount of existing materials accordingly (and drop rates were of course also adjusted). Let us know what you think! - Added a variety of new materials Changes - Quick-move hotkey is only shown in item tooltips when there is a window open to quick move to - Slightly lowered grass height on Jurdana - Removed some hard to walk on rock piles on Nibor - Tweaked monster/player lighting brightness in the pyramid - We're temporarily allowing players from other empires to go to the starter map (Nibor/Jurdana) Balance updates - Reduced required experience to read skill books by half - The Half Demons Blade of Darkness buff is now removed when switching weapons - Increased movement speed of some of the scorpion and beetle monsters in the desert slightly - Experience loss from dying to a monster now only happens when respawning where you died - Players will now automatically "respawn in town" if they lay on the floor dead for over a minute - New players start with more health potions - Added several groups of bears and lions on Nibor/Jurdana - Adjusted levels of monsters in Caratas Wasteland/Jerro Highlands, Deadland (+ Cave), Desert and Frozen Land - A corrupted soul fragment can now rarely be obtained from Glacius as well - Added two more Werespider spawns - Removed big monster taunts from shops, but added it as a drop to some elites and bosses - Adjusted gold drops for some monsters that were unusually high - Rebalanced Dark Elf Gladiator/Spearman/Sharpshooter and Lizardman - Monsters in the pyramid are now aggressive and will attack on their own - Added ranged monsters to the pyramid - Adjusted gold/exp rewards from pyramid monsters - Improved some rift placements Bugfixes - Fixed an issue where some players got stuck at 99% loading with the udp network backend selected (this was hotfixed on the 31st)
UPDATE 01.03.2023

UPDATE 01.03.2023

Update
01.03.2023 13:31 il y a 2 ans
New Features - Added Level 5 and 15 rifts to Nibor and Jurdana - Added Nightmare boss to the Deadland - Added Glacius Boss to the Frozen Land Changes - Quick move and item split key bindings are now shown in item tooltips and the shop ui - Reworked the monster spawning on the 2nd half of Deadland - Moved the Frozen Land Portal Balance updates - Reduced maximum minimap zoom-out slightly - Rebalanced all "badass" monsters (Dark Elf Gladiator/Spearman/Sharpshooter, Dark Lizardman, Volcrate Champion, Frost Golem) - Tweaked Dark Lizardman spawn - Added some more monster spawns to Jerro Highlands/Caratas Wasteland to make leveling there more attractive - Tweaked and added rift spawns on all maps (that previously had rift spawns) Bugfixes - Fixed an edge case during reenchanting that could lead to enchantments not being deleted correctly before adding new ones - Fixed a floating railing on Jurdana - Fixed Jurdana city region being slightly too small leading to the wilderness title to appear in some corners - Fixed hp/mp potion regeneration not clearing in the ui when dying - Fixed tailor window now closing when walking away from the npc - Fixed half demon attacks playing multiple sounds in some cases

UPDATE 04.01.2023

Update
04.01.2023 15:12 il y a 2 ans
New Features - Added enchanting catalyst system (with the reenchant scroll being the first catalyst introduced) - Added refine catalyst system (with the gods blessing of chances being the first catalyst introduced) - Added a button to open the wiki to the "ESC"-menu - Supporter choice now includes instant gold pick up - Added Mnemonic Potion to increase the chance for skill book reading to succeed, available as a reward from Zagan and in the itemshop - Added Focused Learning Book which allows you to read skill books even if you are exhausted and normally had to wait, available as a reward from Zagan and in the itemshop - Added reenchant scrolls which allow you to reenchant items for no cost aside from the scroll itself, available as a reward from Zagan and in the itemshop - Added Orb of Health, Orb of Mana and Orb of Restoration which instantly heal your hp, mp and both respectively, they are available as a drop from high level bosses and in the itemshop - Potion of Fighting and Super Speed Potion are now available in the itemshop Changes - Portals are slightly larger - Skill books are now crafted from fragments of knowledge at the librarian instead of dropped by rifts directly - Status Subtract Tincture is now dropped rarely by most bosses - Increased itemshop coin bonus for purchasing larger amounts at once Balance updates - Reflection now only works against hit damage - Mounting or dismounting does not remove spawn protection anymore - Reduced random boss and elite monster size variation from +-20% to +-5% - Skill projectiles now speed up gradually instead of staying at the same speed Bugfixes - Fixed the "Demonic Chains" skill effects not rendering with ambient occlusion enabled - Fixed skill swap potion not transferring skill exp

UPDATE 05.10.2022

Update
05.10.2022 13:02 il y a 2 ans
New Features - Something spooky might happen soon - Minimap zoom level is now saved and will be remembered across restarts - Item tooltips now list if an item is a material used for upgrading equipment, enchanting, crafting or a combination of those Changes - Slight overall performance improvement due to software/tooling upgrades - Quest update scribble sound now only plays for tracked quests - Small cleanup in the shop location part of the player shop management ui - Crafting UI max amount button now ignores materials that have a chance to not be consumed - Gem crafting recipes are now sorted by the gem quality - Tweaked Amemori's greeting to be less confusing - Increased timeout before disconnecting with an "already connected" message slightly - Karma drop bonus is now included in the regular stats calculation instead of being applied internally - Bonus Experience stat now also starts at 0 like the other bonus stats Balance updates - The following monsters on Caratas Wasteland and Jerro Highlands are not aggressive anymore: Centaur, Centaur Major, Centaur Chief, Dark Elf Archer, Dark Elf Bowman, Snake Grande - Loot distribution on monsters now resets when the monster fully heals (loot is distributed proportionally to how much damage a player did once the monster dies) - Monster/Rift spawns with long spawn intervals aren't spawned straight away when a server starts Bugfixes - Fixed various missing translations in the trade ui and other uis - Fixed rift name tooltip being too dark and hard to read on the minimap - Fixed certain forms of item expiry not being displayed correctly once the item is expired - Fixed a netcode desync causing actions (for example skills & attacks) to start slightly too early - Fixed being able to follow invisible friendly players - Fixed being able to ride your mount in the greaves shop in the City of Nodrog - Fixed maps that have their minimaps disabled resetting the minimap zoom level - Fixed gold reward being offset to the right on the quest complete screen - Fixed some floating rocks in the Frozen Land - Fixed whisper/chat uis not scrolling to the end for new messages in some cases
UPDATE 06.04.2022

UPDATE 06.04.2022

Update
06.04.2022 15:06 il y a 3 ans
Hey everyone, This month we've been at work on some behind the scenes things, so not much to show just yet. You'll notice a supporter settings section in the new account window, more on that next month In addition to the month-long ramadan event, we've also got an easter event going live shortly, so keep your eyes peeled for that! New Features - Basic account management is now integrated in the character selection - You can now use the "tab" to select the next interactable ui element within the same window Changes - EXP % tooltip now shows an additional decimal place - Tweaked light snow weather particles to be less annoying on high zoom levels Balance updates - Guild members with expired contracts are auto-kicked after 14 days instead of 2 days Bugfixes - Fixed stacked sound effects playing during map loading - Fixed some cases where popups could not be closed
Ramadan Event Week #1

Ramadan Event Week #1

Update
02.04.2022 12:02 il y a 3 ans

UPDATE 02.03.2022

Update
02.03.2022 13:04 il y a 3 ans
New Features - You can now open a whole stack of chests at once Changes - City of Ardnas is slightly bigger and had it's ground vegetation & texturing tweaked - City of Nodrog is slightly bigger and had it's ground vegetation tweaked - Various performance improvements to exp orbs, hp/mp steal particles and damage reflection effects - Hp/Mp steal particles had their visuals tweaked & spawn slightly varied to prevent stacking - Internal update of vegetation rendering shaders (slight performance boost without any significant visual changes) - Audio is rotated to the cameras direction instead of the players - Tweaked heavy snow weather to not obscure the view as much when zoomed out far - Tweaked tincture of enchanting and corrupted soul icon color slightly to be more distinct from the combining one - Tweaked npc name positions Balance updates - Gray fox kills are also counted for the "New Arrival" quest Bugfixes - Fixed item rarity outline/glow in the ui not being aligned properly - Fixed mana absorb effects glowing red instead of blue - Fixed valuable item confirmation popup buttons not being translated - Fixed auto-attack running around large monsters instead of attacking them in some cases

HOTFIX 03.02.2022

Update
03.02.2022 14:04 il y a 3 ans
Changes - Drops are now spread apart even further Balance updates - Weakened young mega gazer slightly - Adjusted young mega gazer level to 70 - Adjusted one missing desert rift's level to be a multiple of 5 Bugfixes - Fixed monsters sometimes not hitting their attacks - Fixed a translation error in the smithing ui