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Danjis Holiday Tombola, Week #2

Danjis Holiday Tombola, Week #1

HALLOWEEN 2023 #3/4

HALLOWEEN 2023 #4/4

HALLOWEEN 2023 #2/4

UPDATE 16.10.2023

New Features
- Get ready to be tricked or treated! The 2023 halloween event has begun!

Bugfixes
- Fixed a minimap issue with hidden collectables

UPDATE 02.08.2023

New Features
- Added 2 new low level quests
- You can now hold shift to assign 10 status points instead of 1 (old players may need to assign this manually or reset their key bindings)
- Added God's Minor Blessing of Chances which can be obtained as a rare world drop and used on equipment up to level 30

Changes
- Key binding icons in text are a bit bigger

Balance updates
- Reduced spawn protection from 5s to 2.5s when respawning, and from 15s to 10s when initially loading in
- Increased time for auto-respawn at start from 1min to 2min

Bugfixes
- Fixed monster type quest highlight appearing on dead monsters when it's refreshed

UPDATE 03.05.2023

Hey everyone!
This month has been a bit busy for the team with vacations and other distractions taking a lot of time, so this months update is.. tiny.
Sorry about that, more interesting things are in the works!

Balance updates
- Tweaked material drop chances slightly
- Added rotten ghoul essence as an upgrade material to the new level 30 weapons
- Reduced the amount of gem dust/shards/fragments needed for crafting the next higher tier of gem
- Reduced monster summons from rifts level 45 and 50 (which where increased too much last update)
- Added a few monster summons to rifts level 40, 60 and 65

HOTFIX 08.04.2023

Changes
- Added a arrow/highlight of where to go once the dungeon key for Rondor's/Vondor's crypt was found
- The new weapons are now all marked as valuable to prevent accidental sale

Balance updates
- The dungeon key for Rondor's/Vondor's crypt lasts 5 minutes instead of 3 minutes now
- Reduced the werespiders hp
- Slightly raised manticore tail drop chance
- Reduced required materials for teleporter unlocks

Bugfixes
- Fixed new weapons not dropping from monsters with their innate enchantments applied
- Fixed missing naming for the new pyramid material "weathered gold chalice"
- Fixed respawn also being forced when dead on the floor for a while in instances
- Fixed Elf Steel Bow dropping +10 from one monster, bows dropped as such will be downgraded to +0
- Fixed a possibility of getting stuck in Rondor's/Vondor's crypt when killing all monsters before the lesser skeleton king so no key drops
- Fixed attack animation timing (especially the mounted attacks were quite off)

UPDATE 05.04.2023

New Features
- Added legendary level 30 weapons which posses innate enchantments
- Replaced Rondor's/Vondor's crypt with a new instanced dungeon available from level 10
- Added animal bosses on Nibor/Jurdana
- Weapon upgrading materials were completely overhauled to require less materials and materials in the level range of the weapon. We also reduced the amount of existing materials accordingly (and drop rates were of course also adjusted). Let us know what you think!
- Added a variety of new materials

Changes
- Quick-move hotkey is only shown in item tooltips when there is a window open to quick move to
- Slightly lowered grass height on Jurdana
- Removed some hard to walk on rock piles on Nibor
- Tweaked monster/player lighting brightness in the pyramid
- We're temporarily allowing players from other empires to go to the starter map (Nibor/Jurdana)

Balance updates
- Reduced required experience to read skill books by half
- The Half Demons Blade of Darkness buff is now removed when switching weapons
- Increased movement speed of some of the scorpion and beetle monsters in the desert slightly
- Experience loss from dying to a monster now only happens when respawning where you died
- Players will now automatically "respawn in town" if they lay on the floor dead for over a minute
- New players start with more health potions
- Added several groups of bears and lions on Nibor/Jurdana
- Adjusted levels of monsters in Caratas Wasteland/Jerro Highlands, Deadland (+ Cave), Desert and Frozen Land
- A corrupted soul fragment can now rarely be obtained from Glacius as well
- Added two more Werespider spawns
- Removed big monster taunts from shops, but added it as a drop to some elites and bosses
- Adjusted gold drops for some monsters that were unusually high
- Rebalanced Dark Elf Gladiator/Spearman/Sharpshooter and Lizardman
- Monsters in the pyramid are now aggressive and will attack on their own
- Added ranged monsters to the pyramid
- Adjusted gold/exp rewards from pyramid monsters
- Improved some rift placements

Bugfixes
- Fixed an issue where some players got stuck at 99% loading with the udp network backend selected (this was hotfixed on the 31st)