
28 Jul 2021
UPDATE 28.07.2021
In this update, we've upgraded our engine version. This should lead to a slight increase in performance and fix some engine bugs (notably, we can use vsync again).
Otherwise, everything should look and feel the same. Should you run into any bugs or performance degradation please get in touch
New Features
- VSync is available in the graphics options again
- In addition to a slider, there is now also a number input for fps
- Added option to completely uncap fps
Changes
- Unified grass & trees systems in most maps
- Tweaked light direction in character selection
Bugfixes
- Fixed bad environmental reflections in the pyramid
- Fixed an edge case in path finding leading to some one-sided invisible walls in the middle of nowhere (notably the city)
- Fixed female characters not looking at the camera properly
- Fixed an edge case in monster AI that could cause a small lag spike on the server
- Fixed some translation errors in guild skill cast confirm popup