News & Updates

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UPDATE 14.09.2022

Update
14.09.2022 11:02 3 years ago
New Features - UI sliders can now be operated with the mouse scroll wheel - Minimap zoom is now infinitely variable instead of 5 predefined steps, can be controlled with the mouse scroll wheel and doesn't reset between teleports - Added "Special Weapons Delivery" guild mission Changes - Guild upkeep cost in the levelup window has thousands seperators now - Npc shop buy dialogue defaults to buying a whole stack if you can afford multiple stacks - Removed obsolete hunting lodge map marker from jurdana - Added tone mapping to the post processing stack in order to make very bright colors look more reasonable - Small performance improvement on some hardware to sky rendering - Added an explicit close button to the hud chat - Added tooltip to the open log button on the hud chat - After creating a character the game will automatically start instead of just loading in the character selection - Added the empire name to the empire selection during character creation - Added the gender name to the gender selection during character creation - Corrected female gender icon - Changed the rule window accept/close button to be an actual button - Added a cancel button to the esc menu - Network errors will now display an actual reason instead of "n/a" for most issues - Some changes to networked movement that should result in slightly smoother monster movement for bad connections and less bandwidth use in general (~50%) Balance updates - Tweaked the way monster spawn timers work to not respawn monsters near-instantly - Reduced minimum level to use the global chat to 5 Bugfixes - Fixed guild creation level requirement error saying something about inviting someone to a guild - Fixed account wide storage scroll speed - Fixed map window clipping out of screen bounds after teleporting to a map with different size - Fixed scrolling scrollbars in the character selection still zooming the camera - Fixed rift spawn sfx not playing in 3d and thus being audible far away - Fixed equipment icons not being aligned properly in the trade window - Fixed half demon sword attacks not playing attack sounds

UPDATE 03.08.2022

Update
03.08.2022 12:40 3 years ago
New Features - Equipment now has a small icon next to it to make it easier to distinguish at a glance. The icon is red if the equipment is not for your character class - Trade window now adds thousands separators to your own gold offer - You can now quick-move items into the enchanter window - Items and gold on the floor now flash before despawning - You can now buy up to 10 stacks of items from an npc at once - You can now quick-buy a whole stack from an npc by right-clicking with the quick-move key held (shift by default) - The inferna rules/guidelines are now also available in-game via the ESC menu - Empty equipment slots now show a tooltip with their type Changes - More effect sounds are loaded in the background before playing to reduce fps stutters - Tweaked weather randomization to roll bad weather less often - Slight performance tweak in text rendering for common latin script characters - Armor traders in the starter towns don't sell weapons anymore - Reward panel in the quest window is now hidden when there's no rewards - Common rarity items now also have a gray outline (similar to higher rarity ones) to make dark items easier to see - A warning is shown when trying to de-equip an item with no space left - Tweaked ambient occlusion strength - Added some color to the skill tooltips level/exp lines Balance updates - Reduced prices of hp potions (small from 50 to 32 gold, regular from 150 to 90, greater from 250 to 150 and super from 600 to 250) - In order to make the game more accessible for beginners, most equipment world drops will be for the class of your character now instead of an equal mix - MP will not be automatically restored to full when reviving Bugfixes - Fixed an edge case where the character would not move to a target when clicking on it - Fixed a bug preventing the character walking to an item to pick it up - Fixed emotions not showing their cooldown in the skill window - Fixed some bugs in the sound overlap limiting logic - Fixed many items bags dropping at once by for example a rift would drown out any other sounds - Fixed name toggle keybind sometimes changing the setting permanently - Fixed environment time of day oscillating in some circumstances right after login - Fixed switching to full screen resetting the selected resolution - Fixed untranslated text in the player shop ui/name - Fixed untranslated text in the character creation - Fixed character skin shader not rendering shadows - Fixed grainy rendering, especially noticable in darker areas - Fixed ambient occlusion not turning off when disabling the post processing section - Fixed successful skill book read still mentioning a level up - Fixed skill tooltip showing exp in the next level section as well

HOTFIX 04.06.2022

Update
04.06.2022 10:00 3 years ago
Balance updates - Some young mega gazer attacks cause knockback Bugfixes - Fixed buttons not interacting correctly sometimes due to the engine update - Fixed some supporter related translation issues - Fixed very long status effect durations now displaying correctly

UPDATE 01.06.2022

Update
01.06.2022 10:00 3 years ago
New Features - Introducing the supporter system! This is a direct replacement and upgrade for the previous exp/gold/loot potions obtained from the itemshop. Depending on your supporter rank, you will be able to pick and choose a combination of these to be active on all players of your account with more perks and goodies to come in the future. Supporter ranks can be obtained in 1 month increments. Changes - Tweaked the way environment reflections are rendered to improve visuals during dark/rainy conditions - Tweaked vegetation wetness during rain Balance updates - The young mega gazer chase radius has been increased significantly Bugfixes - Fixed an AI freeze when monsters would reach the end of their chase radius - Fixed first inventory page button still not working quite right when dragging and item over it - Fixed some broken horse hair materials - Fixed friend list/player right-click content menu being unusable - Fixed a server side memory leak that caused crashes which the new engine upgrade introduced

HOTFIX 20.05.2022

Update
20.05.2022 10:00 3 years ago
New Features - You can now also quick-move items from the inventory into the smithing window Bugfixes - Fixed switching intenvory pages while dragging an item not working sometimes - Fixed clicking on intenvory page buttons dropping the item being dragged

HOTFIX 13.05.2022

Update
13.05.2022 09:00 3 years ago
Bugfixes - Fixed broken horse shaders - Fixed fog not affecting water and some other transparent effects - Fixed HDR monitors displaying the game very dark

UPDATE 12.05.2022

Update
12.05.2022 10:00 3 years ago
New Features - Upgraded engine for increased performance, we're seeing an fps increase of up to 50% in some cases - AMD FidelityFX Super Resolution 1.0 (FSR) is now used for upscaling and finer steps for render scale have been added - Ambient Occlusion post processing effect is now faster - Increased maximum shadow texture resolution for even crisper shadows on the ultra setting Changes - Updated lighting & ceiling height inside the pyramid - Updated jurdana ground textures - Grass is less shiny Bugfixes - Fixed ingame time of day sync glitching at midnight

UPDATE 02.02.2022

Update
02.02.2022 13:31 3 years ago
New Features - Monsters now vary slightly in their size, strength, speed and gold/exp rewards - There have been reports of the Frozen Land getting more unstable and rarely corrupting monsters to even more hellish beasts - A fourth enchantment may now be added to level 57 weapons and level 56 armors Changes - Removed young monster variations from Nibor & Jurdana - Adjusted names of some animal monsters on Nibor & Jurdana - Guild deposit/withdraw popup now also has an input field in addition to a slider - Increased player shop table lod range - Using monster taunts will remove the spawn protection status effect right away - Tweaks to monster behaviour after killing their focused player - Player shop UI now closes when walking away from a shop - When a monster or rift drops many items, they are now more spread out - Slight performance increase to exp spheres Balance updates - Slightly adjusted monster exp to be more in line with the respective monster level across the board - Ranged monster attacks can now be defended against with bow defense - Slightly increased world drop chance in Zagan's dungeon (it is still lower than normal) - Reduced the knockback of the warrior's Charge skill - Zagan's chest now stacks up to 20 - Reduced ranged monster damage on Jerro Highlands & Caratas Wasteland - Tweaked damage of some melee monsters on Jerro Highlands & Caratas Wasteland - Increased damage of lower level monsters on Dead Land - Tweaked damage of Beetle & Deadly Scorpion - Reduced hp of Vampire, Starved Vampire, Manticora & Infected Manticora - Tweaked rift levels to be a multiple of 5 - Reduced skill book drop chance - Reduced hell essence drop chance - Jewelry from levels 1-22, 28-42 and 48-58 respectively have the same enchant & reenchant costs - Reenchant item cost is now influences by how many enchantments the item has Bugfixes - Fixed a translation error in the deadland cave artifact quest when attempting to return artifacts and having none in your inventory - Fixed stat resetting via the character ui not working - Fixed an edge case where item interactions (using, selling, upgrading, enchanting, ..) would only be communicated via their position and if swapped before confirming would interact with the swapped item - Fixed a bad rift spawn position on Frozen Land - Fixed text overlapping with large numbers in the slider confirmation popups - Fixed text overlapping in some cases in the smithing ui - Fixed not being able to zoom in/out with a keyboard hotkey while the mouse is over any ui - Fixed an untrimmed carpet material - Fixed a rounding error in party exp distribution causing some exp to get lost (only really relevant at very low level) - Fixed negative attributes not showing in red in item tooltips - Fixed weather not syncing - Fixed an issue that caused player attack hit detection to be slightly delayed

HOTFIX 11.01.2022

Update
11.01.2022 07:03 3 years ago
Changes - Moved the return to city teleport target for jerro outside of a house to counteract exits being blocked by other players
UPDATE 01.12.2021

UPDATE 01.12.2021

Update
01.12.2021 12:03 3 years ago
Changes - Guilds max debt for guild fees is capped to 4 weeks worth of guild fee payments (in effect next monday) Bugfixes - Fixed a ranking issue with counting monster category kills - Fixed the minimum level for Zagan's dungeon mobs in Danji's challenge - Fixed a wrong description for beetle dust