News & Updates
Stay up to date.

UPDATE 02.03.2021
Update
Changes
- Deadland cave lighting improvements
- Fog tweaks in Zagans dungeon, deadland cave & Rondors/Vondors crypt
- Reduced ram usage
- Texture streaming/vram limiting works on more textures
Balance updates
- Removed zagans dungeon monsters from daily hunting challenge
- Made the daily hunting challenge a bit easier
Bugfixes
- Fixed another bug related to invisibility name hiding
- Fixed status effect ui getting stuck in some cases
- Fixed dynamic character texture size being formatted incorrectly

UPDATE 20.02.2021
Update
Daily Quests are now available for all players level 20+!
New Features
- Dodor is handing out hunting challenges every day with special rewards
Changes
- Increased fence sizes in Caratas Wasteland to match Nibor
- Shared storage now shows the help text if empty
- Performance and lighting improvements to Zagan's Dungeon
- Reduced grass height on Reworked Jerro maps
- Gold is formatted in the chest tooltip properly
Bugfixes
- Fixed some map collision issues in the Caratas Wasteland and Jerro Highlands
- Fixed players being able to attack other players while in a safezone
- Fixed player shop title accepting too long names, it's limited to 32 characters now
HOTFIX 04.02.2021
Update
Changes
- Skill exchange potion quest now only shows when relevant
Bugfixes
- Fixed bad collision on the warriors "Wind Cut" skill on master leading to it hitting only once
UPDATE 03.02.2021
Update
New Features
- Rumors of a skill swap potion are spreading across Pangeus
Bugfixes
- Fixed shared storage ban not being shown in item tooltips
- Fixed not being able to move items into shared storage by clicking to pickup and then clicking again to drop
- Fixed skill cooldowns not resetting correctly in some cases in the competitive pvp arena

UPDATE 30.01.2021
Update
HOTFIX 01.02.2021
Bugfixes
- Fixed a bug in the point calculation for the competitive pvp arena, all existing points have been reset to the start value
HOTFIX #2 31.01.2021
Balance updates
- Reduced healing of the wizards "Purify" skill slightly
- Reduced damage of the half demons "Fire Spirits" skill
- The half demons "Fire Spirits" skill can't stun, poison or slow anymore
Bugfixes
- Fixed another bug leading to fight counts being lost
HOTFIX 31.01.2021
Balance updates
- Innate magic defense was reduced by half
- Restored some of the innate magic damage
Bugfixes
- Fixed large hud text sticking not being reset after leaving the arena
UPDATE 30.01.2021
New Features
- Added a competitive 1v1 pvp arena
Changes
- Items with more than one enchantment now need extra confirmation when selling to an npc
- Players with negative karma don't drop items in duels anymore, only in world pvp
- The player target hud is more compact now
- Target hud buttons to send popups have a slight cooldown now
- Improved matchmaking speed
Balance updates
- Status effect bonus of the "Mana Sphere" wizard skill has been changed from "Resist Damage" to "Resist Hit Damage" and only works reduces normal attack damage now
- There is no more innate magic damage given for leveling up or putting points in intelligence. All magical skills still increase their damage with intelligence as before
- Reduced weapon defense enchantments from 15%, 10%, 6%, 4% and 2% to 12%, 7%, 4%, 2% and 1% respectively
- The warriors "Charge" and "Raging Flame" skills can now stun
- The following skills now rotate towards the target properly: Wind Cut, Cosmic Slash, Earth Split, Soul Slash, Breaker, Quick Attack
- The warriors "Stone Skin" skill now gives knockdown resistance on master and higher
- The half demons "Fire Spirits" skill had it's magic damage buff removed and now attacks enemies around you periodically
Bugfixes
- Fixed invisibility breaking name texts in some cases
- Fixed multiple grass interactors being spawned on the same entity in some cases
- Fixed some ui bugs that may sometimes happen on first login due to late ui spawn timing
- Fixed some popups (e.g. party invites) being unclosable after logging out with them open
- Fixed a bug prevening auto-attacking after a skill was used, it now always resumes attacking if it was before

UPDATE 20.01.2021
Update
Bugfixes
- Fixed some mobs being invisible
- Fixed missing grass on some maps

UPDATE 13.01.2021
Update
New Features
- Most grass on the Nibor map (Caratas starter town) is now 3d and reacts to characters (depending on object quality setting)
- Added a few more props to the Caratas Wasteland map
Bugfixes
- Fixed a rare quest bug related to tracking npcs
- Fixed some bad map collisions on Caratas Wasteland
- Fixed sound volume being set to very low, but not completely muted after switching maps
- Fixed some movement glitches on vertically overlapping areas (deadland cave, houses)
- Fixed some vegetation on a deadland house being invisible close up
- Fixed pyramid respawn point not being in front of the portal
- Fixed some special mobs spawning too close to walls
- Fixed incorrect icon on the Monster Hunter Chestplate

UPDATE 06.01.2021
Update
New Features
- Reworked vegetation on the Caratas Wasteland map
Changes
- Increased gold drop and item drop name distance
- Reduced ram usage slightly (~500MB at best) due to some shader optimizations
- Danji has packed up his things and has left the cities
- Removed (now useless) tickets and refunded any left over gold tickets
- Moved teleporter outside his house in Nodrog
Balance updates
- Reduced start lion mount movement speed

UPDATE 30.12.2020
Update
New Features
- Added a little something for all the pyromaniacs to celebrate the end of the year
Changes
- Camera can look up a little further and zoom out a bit more
- Camera is now centered on the players head
- Added some background mountains to the Nibor map
Bugfixes
- Fixed rifts in the Frozen Land spawning too close to walls
- Fixed horses going sideways in some cases while rotating to the floor slope
- Fixed performance penalty even with ambient occlusion disabled

UPDATE 23.12.2020
Update
New Features
- Added ambient occlusion for improved visuals
Changes
- Added additional props to the Nibor map (Caratas starter town)
- Small improvements to the half-demons demon hand
- All mounts adhere to the ground slope now
- Skill books now stack to 200
Balancing changes
- Zagan now has some poison resistance
Bugfixes
- Fixed Frozen Land portal not having a safe zone
- Fixed Frozen Land teleport not teleporting you to the portal
- Fixed swapped class description for the assassin during character creation
- Fixed some bad map collisions and rift spawns on the Frozen Land map
- Fixed some transparency issues on the event tree boss