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UPDATE 19.03.2021

New Features
- A recent landslide has revealed a massive expansion to the deadland (& general visual update of the deadland map)
- Updated Ranking UI will notify you of new rankings

Changes
- Minimap is a bit snappier
- Minimap has consistent zoom levels on all maps
- Minimap doesn't reset zoom level between map changes
- Changed inactive skill tab color to be more readable

Balance updates
- Adjusted range of archers on Caratas Wasteland & Jerro Highlands to be lower
- Reduced poison chance of snakes on Caratas Wasteland & Jerro Highlands
- Reduced range of bats in deadland cave

Bugfixes
- Fixed Footstep and UI sound sliders being swapped
- Fixed Itemshop item names overlapping if too long
- Fixed some translation bugs
- Fixed some trees/bushes having a white texture
- Fixed controller "B" button being forcibly bound to "ESC" (might have to reset your input settings to default for this to take effect)
- Fixed not being able to untoggle the ui hiding

UPDATE 11.03.2021

Changes
- Removed extremely outdated & unfinished Turkish, Polish, Romanian, Russian, Italian and Hungarian translations. Most of our translations are community based, so if you'd like to help please get in touch on our discord!
- Reduced required disk space by ~9GB, game should also load faster on slower drives
- Party member hp/level is now visible everywhere when on the same map

Bugfixes
- Fixed hair clipping through the half demons Obsidian Helmet
- Fixed bad texturing on the female wizards Hiker Greaves
- Fixed the assassins Bounty Hunter/Pirate armor having swapped visuals with each other
- Fixed another name invisibility glitch
- Fixed carets in input fields sometimes disappearing on lower resolutions
- Fixed shared storage empty/drag hint blocking the search field
- Fixed some translation errors
- Fixed game ui showing briefly while logging out
- Fixed damage for fire spirits not being shown in skill/status effect tooltip
- Fixed a party bug causing map channel preference to be lost
- Fixed a party bug potentially causing party to "self destruct" when switching maps
- Fixed party chat

UPDATE 02.03.2021

Changes
- Deadland cave lighting improvements
- Fog tweaks in Zagans dungeon, deadland cave & Rondors/Vondors crypt
- Reduced ram usage
- Texture streaming/vram limiting works on more textures

Balance updates
- Removed zagans dungeon monsters from daily hunting challenge
- Made the daily hunting challenge a bit easier

Bugfixes
- Fixed another bug related to invisibility name hiding
- Fixed status effect ui getting stuck in some cases
- Fixed dynamic character texture size being formatted incorrectly

UPDATE 20.02.2021

Daily Quests are now available for all players level 20+!

New Features
- Dodor is handing out hunting challenges every day with special rewards

Changes
- Increased fence sizes in Caratas Wasteland to match Nibor
- Shared storage now shows the help text if empty
- Performance and lighting improvements to Zagan's Dungeon
- Reduced grass height on Reworked Jerro maps
- Gold is formatted in the chest tooltip properly

Bugfixes
- Fixed some map collision issues in the Caratas Wasteland and Jerro Highlands
- Fixed players being able to attack other players while in a safezone
- Fixed player shop title accepting too long names, it's limited to 32 characters now

HOTFIX 04.02.2021

Changes
- Skill exchange potion quest now only shows when relevant

Bugfixes
- Fixed bad collision on the warriors "Wind Cut" skill on master leading to it hitting only once

UPDATE 03.02.2021

New Features
- Rumors of a skill swap potion are spreading across Pangeus

Bugfixes
- Fixed shared storage ban not being shown in item tooltips
- Fixed not being able to move items into shared storage by clicking to pickup and then clicking again to drop
- Fixed skill cooldowns not resetting correctly in some cases in the competitive pvp arena

UPDATE 30.01.2021

HOTFIX 01.02.2021
Bugfixes
- Fixed a bug in the point calculation for the competitive pvp arena, all existing points have been reset to the start value

HOTFIX #2 31.01.2021
Balance updates
- Reduced healing of the wizards "Purify" skill slightly
- Reduced damage of the half demons "Fire Spirits" skill
- The half demons "Fire Spirits" skill can't stun, poison or slow anymore

Bugfixes
- Fixed another bug leading to fight counts being lost

HOTFIX 31.01.2021
Balance updates
- Innate magic defense was reduced by half
- Restored some of the innate magic damage

Bugfixes
- Fixed large hud text sticking not being reset after leaving the arena

UPDATE 30.01.2021
New Features
- Added a competitive 1v1 pvp arena

Changes
- Items with more than one enchantment now need extra confirmation when selling to an npc
- Players with negative karma don't drop items in duels anymore, only in world pvp
- The player target hud is more compact now
- Target hud buttons to send popups have a slight cooldown now
- Improved matchmaking speed

Balance updates
- Status effect bonus of the "Mana Sphere" wizard skill has been changed from "Resist Damage" to "Resist Hit Damage" and only works reduces normal attack damage now
- There is no more innate magic damage given for leveling up or putting points in intelligence. All magical skills still increase their damage with intelligence as before
- Reduced weapon defense enchantments from 15%, 10%, 6%, 4% and 2% to 12%, 7%, 4%, 2% and 1% respectively
- The warriors "Charge" and "Raging Flame" skills can now stun
- The following skills now rotate towards the target properly: Wind Cut, Cosmic Slash, Earth Split, Soul Slash, Breaker, Quick Attack
- The warriors "Stone Skin" skill now gives knockdown resistance on master and higher
- The half demons "Fire Spirits" skill had it's magic damage buff removed and now attacks enemies around you periodically

Bugfixes
- Fixed invisibility breaking name texts in some cases
- Fixed multiple grass interactors being spawned on the same entity in some cases
- Fixed some ui bugs that may sometimes happen on first login due to late ui spawn timing
- Fixed some popups (e.g. party invites) being unclosable after logging out with them open
- Fixed a bug prevening auto-attacking after a skill was used, it now always resumes attacking if it was before

UPDATE 20.01.2021

Bugfixes
- Fixed some mobs being invisible
- Fixed missing grass on some maps

UPDATE 13.01.2021

New Features
- Most grass on the Nibor map (Caratas starter town) is now 3d and reacts to characters (depending on object quality setting)
- Added a few more props to the Caratas Wasteland map

Bugfixes
- Fixed a rare quest bug related to tracking npcs
- Fixed some bad map collisions on Caratas Wasteland
- Fixed sound volume being set to very low, but not completely muted after switching maps
- Fixed some movement glitches on vertically overlapping areas (deadland cave, houses)
- Fixed some vegetation on a deadland house being invisible close up
- Fixed pyramid respawn point not being in front of the portal
- Fixed some special mobs spawning too close to walls
- Fixed incorrect icon on the Monster Hunter Chestplate

UPDATE 06.01.2021

New Features
- Reworked vegetation on the Caratas Wasteland map

Changes
- Increased gold drop and item drop name distance
- Reduced ram usage slightly (~500MB at best) due to some shader optimizations
- Danji has packed up his things and has left the cities
- Removed (now useless) tickets and refunded any left over gold tickets
- Moved teleporter outside his house in Nodrog

Balance updates
- Reduced start lion mount movement speed