News & Updates
Mantém-te sempre atualizado.
ATUALIZAÇÃO 22.04.2020
Update
Novos recursos
- Ao reaparecer, você agora fica invisível e invencível por um curto período de tempo
- A câmera agora segue a rotação do seu personagem ao caminhar automaticamente (isso é configurável nas configurações de jogo para desligar/somente caminhar automaticamente/sempre)
- Adicionado um botão de sussurro às lojas de jogadores para que você possa falar diretamente com o proprietário
Mudanças
- O caminho de caminhada automática agora está mais visível
- Melhorias diversas no mapa para a cidade de caratas, terra morta, deserto e terra de gelo
Atualizações de saldo
- A defesa específica da arma agora é um pouco mais eficaz contra danos do tipo mágico (ainda é bastante ineficaz)
- Joias de alto nível agora têm um valor de venda razoável
Correções de bugs
- Slots de equipamentos fixos não são limpos corretamente
- Corrigido outro problema de sobreposição na interface do usuário de destino
- Corrigido reflexos de lente excessivos de algumas luzes de construção
- Pop-ups corrigidos ainda sendo confirmados mesmo ao escrever para o bate-papo
- Corrigido só poder comprar um item nas lojas do jogador se você tiver um ouro a mais do que o necessário
- Corrigido um caso extremo que fazia com que as lojas dos jogadores não aparecessem
ATUALIZAÇÃO 15.04.2020
Update
Mudanças
- A entrega de ovos de Páscoa foi desativada, você tem mais uma semana para entregar os ovos existentes para Wakai
- A sensibilidade do controle pode ser aumentada ainda mais
- Algumas pequenas melhorias de memória
- Barra de destino aprimorada
- Colisões de mapa de gelo aprimoradas
- Em Zagan's Dungeon, a chave real agora é garantida para cair toda vez
Atualizações de saldo
- Aumento da defesa mágica natural dos jogadores
Correções de bugs
- Corrigido um desync no netcode de ataque, isso deve corrigir o "deslizamento" ao atacar
- Corrigido slots de inventário ausentes após o carregamento
- Arma fixa não reaparecendo depois de usar uma emoção
- Corrigido um erro de digitação nas botas de nível 49 e 56 nas estatísticas +8/+9
- Correção da barra hp do "chefe" sobrepondo os botões de alvo dos jogadores
- Corrigida uma falha ao seguir um alvo e o alvo sai do alcance
UPDATE 03.05.2023
Update
Hey everyone!
This month has been a bit busy for the team with vacations and other distractions taking a lot of time, so this months update is.. tiny.
Sorry about that, more interesting things are in the works!
Balance updates
- Tweaked material drop chances slightly
- Added rotten ghoul essence as an upgrade material to the new level 30 weapons
- Reduced the amount of gem dust/shards/fragments needed for crafting the next higher tier of gem
- Reduced monster summons from rifts level 45 and 50 (which where increased too much last update)
- Added a few monster summons to rifts level 40, 60 and 65
UPDATE 05.04.2023
Update
New Features
- Added legendary level 30 weapons which posses innate enchantments
- Replaced Rondor's/Vondor's crypt with a new instanced dungeon available from level 10
- Added animal bosses on Nibor/Jurdana
- Weapon upgrading materials were completely overhauled to require less materials and materials in the level range of the weapon. We also reduced the amount of existing materials accordingly (and drop rates were of course also adjusted). Let us know what you think!
- Added a variety of new materials
Changes
- Quick-move hotkey is only shown in item tooltips when there is a window open to quick move to
- Slightly lowered grass height on Jurdana
- Removed some hard to walk on rock piles on Nibor
- Tweaked monster/player lighting brightness in the pyramid
- We're temporarily allowing players from other empires to go to the starter map (Nibor/Jurdana)
Balance updates
- Reduced required experience to read skill books by half
- The Half Demons Blade of Darkness buff is now removed when switching weapons
- Increased movement speed of some of the scorpion and beetle monsters in the desert slightly
- Experience loss from dying to a monster now only happens when respawning where you died
- Players will now automatically "respawn in town" if they lay on the floor dead for over a minute
- New players start with more health potions
- Added several groups of bears and lions on Nibor/Jurdana
- Adjusted levels of monsters in Caratas Wasteland/Jerro Highlands, Deadland (+ Cave), Desert and Frozen Land
- A corrupted soul fragment can now rarely be obtained from Glacius as well
- Added two more Werespider spawns
- Removed big monster taunts from shops, but added it as a drop to some elites and bosses
- Adjusted gold drops for some monsters that were unusually high
- Rebalanced Dark Elf Gladiator/Spearman/Sharpshooter and Lizardman
- Monsters in the pyramid are now aggressive and will attack on their own
- Added ranged monsters to the pyramid
- Adjusted gold/exp rewards from pyramid monsters
- Improved some rift placements
Bugfixes
- Fixed an issue where some players got stuck at 99% loading with the udp network backend selected (this was hotfixed on the 31st)
UPDATE 01.03.2023
Update
New Features
- Added Level 5 and 15 rifts to Nibor and Jurdana
- Added Nightmare boss to the Deadland
- Added Glacius Boss to the Frozen Land
Changes
- Quick move and item split key bindings are now shown in item tooltips and the shop ui
- Reworked the monster spawning on the 2nd half of Deadland
- Moved the Frozen Land Portal
Balance updates
- Reduced maximum minimap zoom-out slightly
- Rebalanced all "badass" monsters (Dark Elf Gladiator/Spearman/Sharpshooter, Dark Lizardman, Volcrate Champion, Frost Golem)
- Tweaked Dark Lizardman spawn
- Added some more monster spawns to Jerro Highlands/Caratas Wasteland to make leveling there more attractive
- Tweaked and added rift spawns on all maps (that previously had rift spawns)
Bugfixes
- Fixed an edge case during reenchanting that could lead to enchantments not being deleted correctly before adding new ones
- Fixed a floating railing on Jurdana
- Fixed Jurdana city region being slightly too small leading to the wilderness title to appear in some corners
- Fixed hp/mp potion regeneration not clearing in the ui when dying
- Fixed tailor window now closing when walking away from the npc
- Fixed half demon attacks playing multiple sounds in some cases
UPDATE 04.01.2023
Update
New Features
- Added enchanting catalyst system (with the reenchant scroll being the first catalyst introduced)
- Added refine catalyst system (with the gods blessing of chances being the first catalyst introduced)
- Added a button to open the wiki to the "ESC"-menu
- Supporter choice now includes instant gold pick up
- Added Mnemonic Potion to increase the chance for skill book reading to succeed, available as a reward from Zagan and in the itemshop
- Added Focused Learning Book which allows you to read skill books even if you are exhausted and normally had to wait, available as a reward from Zagan and in the itemshop
- Added reenchant scrolls which allow you to reenchant items for no cost aside from the scroll itself, available as a reward from Zagan and in the itemshop
- Added Orb of Health, Orb of Mana and Orb of Restoration which instantly heal your hp, mp and both respectively, they are available as a drop from high level bosses and in the itemshop
- Potion of Fighting and Super Speed Potion are now available in the itemshop
Changes
- Portals are slightly larger
- Skill books are now crafted from fragments of knowledge at the librarian instead of dropped by rifts directly
- Status Subtract Tincture is now dropped rarely by most bosses
- Increased itemshop coin bonus for purchasing larger amounts at once
Balance updates
- Reflection now only works against hit damage
- Mounting or dismounting does not remove spawn protection anymore
- Reduced random boss and elite monster size variation from +-20% to +-5%
- Skill projectiles now speed up gradually instead of staying at the same speed
Bugfixes
- Fixed the "Demonic Chains" skill effects not rendering with ambient occlusion enabled
- Fixed skill swap potion not transferring skill exp
ATUALIZAÇÃO 05.10.2022
Update
ATUALIZAÇÃO 06.04.2022
Update