نشرة Inferna

UPDATE [23.10.2026]

نُشر في 23. أكتوبر 2026

العودة إلى كل الأخبار
UPDATE [23.10.2026]
Note: Restart Steam to grab the update NOW! 🔄

Halloween is here! This update starts the Halloween 2026 event with a brand new arena challenge and coin prizes for the best fighters. It also brings a big visual refresh of many maps, a large round of performance optimizations, and camera and controller improvements.

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🎃 Halloween 2026

- The Halloween event runs until 4 November, 23:59 CET.
- Pumpkin Carving: Renki, the Halloween Ambassador, is back in Caratas and Jerro. Find pumpkins across Caratas, Caratas Wasteland, Jerro, Jerro Highlands, Desert, Frozen Land, Dead Land, Forgotten Dune and Fire Land, carve them into jack-o'-lanterns and exchange them for Halloween crates.
- Exchange 1 large, 3 medium or 5 small jack-o'-lanterns for one crate, as often as you like.
- The crate changes on 25, 28 and 31 October. Each crate holds a rare Toxic Horse mount skin and Sea Dragon pet skin in its own color: red, blue, green and yellow. The fourth crate stays available until the event ends.
- Pumpkins, jack-o'-lanterns and carving blades expire when the event ends, so exchange them in time.

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🏆 New: Halloween Challenge

Talk to the arena guide in your capital (Ninka in Caratas, Sahir in Jerro) to enter a private arena on your own. Hold out for 5 minutes against an endless horde of the new Horror, Nightmare and Dread Clowns and defeat as many as you can.
- Open to levels 15 to 100. Scores are ranked per level range: 15–39, 40–59, 60–79 and 80–100.
- The clowns drop no experience, gold or loot. You lose no experience if you are overwhelmed.

Rewards: The top 20 players of each level range receive coins:
- 1st place: 2,200 coins
- 2nd place: 1,050 coins
- 3rd place: 450 coins
- 4th–5th place: 165 coins
- 6th–20th place: 80 coins

Each account receives only one reward, for its best placement.

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🖼️ Graphics

- Windows: The game uses DirectX 11 by default again instead of DirectX 12, which may fix crashes for some players. This only applies when you start the game outside of Steam. When starting through Steam, the option you pick in Steam's launch selection takes priority.
- The terrain quality settings now also apply to the ground on Dead Land.
- The "Grass interaction" setting now shows the selected option correctly.
- Updated the sky, weather and atmosphere system to its latest version.
- All rivers, lakes and water streams have been rebuilt with an updated water system. Flowing water, shores and reflections look more natural, and reflections no longer stall when switching maps.
- Reworked ambient occlusion (the soft shadowing in corners and under objects). It is cheaper on lower graphics presets, and Ultra looks the same as before.

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🗺️ Map visuals

- Caratas: New poplar, ash and maple trees, meadow flowers and fallen leaves on the ground. The alpine shore and lake banks have new gravel, wet sand and pebbles.
- Caratas Wasteland: New beech trees and meadow flowers.
- Jerro: New mountain forest and cobblestone paths with more relief.
- Jerro Highlands: New forest and many new ground details.
- Frozen Land: New frozen lakes and ponds with ice, and snow along the shores. Plants and trees have been refreshed.
- Dead Land: New trees, new ground and path textures, restored rocks and more detailed mountains.
- Desert: Small visual fixes.

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⚡ Performance

- Smaller and faster-loading textures, 3D models, sounds and loading screen images across the whole game. This lowers memory use and shortens loading times.
- Distant objects use simpler models, so busy areas run smoother.
- The minimap and world map update more efficiently.
- Improved performance of some visual effects.
- Fixed footsteps playing from a leftover map on the login and character selection screens.
- Caratas: Hotels, shop signs, lanterns, windows, roofs, gates and walls are now cheaper to draw. The biggest gain in this update, especially in the city.
- Jerro: Dwarven floor tiles were merged and many unused objects removed.
- Forgotten Dune, Fire Land, Fallen Sanctum, Zagan Instance, Ancient Crypt, Infernal Tower and other dungeons: Leftover and duplicate objects removed.

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🎥 Camera

- Added a new "Center Camera" key that swings the camera back behind your character. Controllers use a click of the right stick by default. Existing players may need to rebind this key.
- The left stick click now selects the auto target and also looks at it. Looking at the auto target is smoother and more reliable. Existing players may need to rebind this key.
- Top-down camera: rotating the camera with the keyboard or controller is smooth and free again, instead of snapping in 45° steps.
- Fixed camera jitter while standing still.
- Improved camera collision with walls and objects.
- Fixed the camera sensitivity on controllers. Existing players may need to tweak their default sensitivity.

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🎮 Controller

- The controller calibration window now shows the axis labels correctly.
- The "invert axis" button is easier to see.

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🪙 Item Shop

- Added icons for the coin packages.
- The coin buy window is now sized better.

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Other

- Fixed random Steam integration startup failures.
- The score board shows up in the arena again.

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Thank you for your feedback! Please report any issues you encounter.

Have fun playing! ⭐

— The Inferna Team

View on Steam